Intel Proposes 80 Core… For Your Laptop
Intel says it has developed an 80-core microprocessor chip that could enable PCs and chip enabled devices to perform Teraflop level computing. The company will offer more details of its research in a series of scientific papers at the annual Integrated Solid State Circuits Conference this week in San Francisco. The chip maker says the result of providing such chips to the market could help usher in artificial intelligence, instant video communications, photo-realistic games, multimedia data mining and real-time speech recognition. The demonstration model unveiled last week in San Francisco, however, is not a prototype for a product. Still, the company says the technology would be built into future chips designs. Jason Lopez of PodTech spoke with Intel CTO Justin Rattner.
25 Responses to “Intel Proposes 80 Core… For Your Laptop”
makes me wonder if investing too much on a high end gaming laptop is really worth it in the long run…
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That would be phenomenal.
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80 CORE DILDO`S FOR EVERYONE!!
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The people that design these things are going to use it for starters…
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This makes me wonder..why do we even learn math in schools these days? Basic math like dividing and multiplying sure. But geometry and calculus and algebra is out of date. All you have to do is bring around a calculator and you’ll get the solution to any equation 10x faster.
By the time i graduate from college advance math shouldn’t even be tought anymore, and should be replaced by something like computer apps or electronics apps.
How many of us are actually going to use albegra anyway..
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approx every 1 year technology doubles in speed, so we should see 1.48 Million GB’s of RAM on Video Cards, and Main System Memory, in 6 years
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Moore’s law is simply Exponential Growth, the formula looks like this
2,4,8,16,32,64,128,256,512,1024,2048
if you were to continue at this rate after a total of 20 times, it would be at the 1 Million point, so after 9 more stages of development we should expect to see Video Cards with 1,048,576 GB’s of Ram, so 1.48 MILLION GB’s of Ram!
versus what we have now, 2048 we are using, in a single Dual CPU Core..
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I can’t wait to see the Heatsink…….
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I asked myself a same question in 2001 when the pentium4 got a first appear in the markets and heard about multi-core processors, just wait, one day this 80-core will be needed!!
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That’s stupid, it’s taken years to get just a handful of programs and operating system to optimize for 2 or 4 cores.
How is throwing another 70-odd into the mix gunna help.
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hold one to ur seat cuz in 20 years we will have Quantum computers that will do calculations that a classic cpu won’t do even if it would be the size of a galaxy.
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does anhyone have msn!!! msg me jane23belle
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its real and its coming out in 2 or 5 years
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Terminator technology.
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even nvidia doubts ray tracing
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Well you got a point. Processors could work much faster if it was not for slow storage. But that would not increase performance bymany orders of a magnitude, which is required to meet the demands for a real time highe end raytracer.
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i mean we already have ram drives and blazing fast ssd’s but companies are putting a choke hold price or performance restraints on them because there would be a profit loss on a bunch of crap we dont need that companies are selling right now.
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i disagree with you, see ppl never would have needed caches in cpus and not even need any ram if the pagefile on the hard drive hadn’t bottlenecked to modern computer for 20 years. caches are not needed when information access is instantaneous and it never was instantaneous because hard drives have slow access time because theyre mechanical, the day we have drives that have no latency such as ram drives + high capacity and GB/s bandwidth Hdds large cpu caches and ram will be of little benifit.
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RAM and level 2 and level 1 cache serves as your high speed storage. Photorealistic games depend on calculations like raytracing, advanced physics and animations, micropolygonal subdivisions and the likes, which requires computational power beyond what we have today. A processor assigns memory adresses.
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you’re mistaking, photo realistic games don’t depend on processor cores at all! they depend on heavy workload computer language programmings in c++ or visual C and the like, high bandwidth and instant access HDDs is what is needed for very dense game rendering, a 1GB/S second ram hard drive and basic 3d video card can makes this totaly possible. a processors only interprets instructions, it does not make them.
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It’s a Wafer not just a single processor.
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(Intel Proposes 80 Cores ) Right! And Intel r&d staff is on crack. Instead of proposing 80 useless burning cores of wasted energy, why not start at being pioneers in processor energy efficiency. Intel doesnt even have a rohs compliant nor energy star approved
cpu to its name.
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what about incraseing the number of biu circet
paths between the cache memory and insrecion cores and number insturicons per cammonand
has lot larger afect on clock speed than transitor size idtiots ??.
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80 cores in a single processor is a jerk off, I can’t wait for it.
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so will it be windows compatible?
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